Recently, the hot topic in Talkdep.com has been Friendly Games during off days. My own view of the topic is as follows:
Betting on friendly games for CDP and in-game cash is fine, but I feel it should be governed by the following rules to be clear and to avoid exploits from happening:
1) Bets are straight up (which means odds are always 1 to 1 - money is basically just transfered from loser to winner). The reason for this would be to avoid rigged friendly games that people exploit just to make money or CDP. Of course, they could rig it one way in order to transfer cash or CDP to another team though, but at least it's just 1 to 1 and with no additional profit.
2) Only the teams involved can bet on the match and both teams must bet the same amount or the bet is canceled.
3) Friendly games eat up Stamina like regular games, but also earn stadium income. The team who is home should be agreed upon by both teams involved in the friendly game.
The way I see this working is like a contract offer. One team sends the Exhibition Game offer (I like the term Exhibition Game rather than Friendly Game, but whatever). He stipulates things like who gets home court and the amount of CDP and in-game cash to be placed in a bet. The other team manager can accept or decline then send a counter-offer.
Here's a summary of possible Exhibition Game Options:
1) Home Court (who gets the stadium income - optionally, income could be split as well)
2) Cash Gamble (basically how much each team puts on the line for the game)
3) CDP Gamble (same as above but with CDP instead of cash)
4) Point Handicap (basically one team could spot another team X number of points to make it more competitive)
5) No Foul Outs (an option where basically foul outs are removed for that Exhibition Game)
6) Shootout (first team to hit 100 points wins)
These options make the game more interesting. Perhaps one team is confident enough to give another team a handicap and still feels that they can win and is willing to put CDP on the line or perhaps two teams want to see who has the better offense. These options makes all of these things possible.
Games are then played out in the same time slot as a regular game in the home team country's time slot (makes sense since they're playing in that court).
To catch up on these and other issues related to Cyberdunk, check out Talkdep.com.
Tuesday, November 13, 2007
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